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Low Polygon 3D Modeling

It may not be intuitive, but low polygon modeling can actually take more time than high polygon modeling. Reducing poly-counts in the modeling process takes more forethought and attention to detail.

The resulting models; however, can take a small fraction of the time to render - this is the big benefit of low poly modeling, and one we try to capitalize on whenever possible.

Well executed low poly models can look just as convincing to the eye, the trick is using the polygons where they're needed most, eliminating any that don't contribute to the realism of the model, and most important of all - quality UVW texture mapping.


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