Low Polygon 3D Modeling
It may not be intuitive, but low polygon modeling can
actually take more time than high polygon modeling.
Reducing poly-counts in the modeling process takes more
forethought and attention to detail.
The resulting models; however, can take a small
fraction of the time to render - this is the big
benefit of low poly modeling, and one we try to
capitalize on whenever possible.
Well executed low poly models can look just
as convincing to the eye, the trick is using
the polygons where they're needed most, eliminating
any that don't contribute to the realism of the model,
and most important of all - quality UVW texture mapping.
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