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High Polygon 3D Modeling

Usually we try to keep the poly count as low as possible, but when the requirements are for high detail modeling, be it for broadcast animation, normal-map generation, solid-model prototyping, etc, we're capable. ZBrush sculpting, polygonal, NURBS, we'll effectively utilize whatever tools are needed to get the job done.

Contact BlueBrain Creative

We're looking forward to hearing from you!

4 - 920 Johnson Street
Victoria BC Canada


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